On Fri, April 26, 2013 7:38 am, Moisés Bonilla wrote: > First of all, thanks for the quick response. > > Ton Roosendaal: That idea about the "normalized" file IO sounds good. Do > you think that maybe I could start thinking about the case when two people > starts with a empty scene and each one sends to the other simple commands > (Create cube at ..., Rotate object ..., etc)? > > And no, although summer of code sounds interesting, I would prefer to > "take > it easy" for now :). Anyway, I should start by proposing the project in > the > wiki, isn't it? > > Patrick Shirkey: Sorry, but I'm not sure I understood well. Do you speak > about 3D data sharing in real time or about retrieving a 3D file online? >
I'm going for the realtime approach which also requires sharing data across a network. > Thanks! > > > 2013/4/25 Patrick Shirkey <[email protected]> > >> >> On Fri, April 26, 2013 2:02 am, Ton Roosendaal wrote: >> > Hi, >> > >> > Within our own roadmap there's the idea to add a new dedicated library >> for >> > all file reading (and write), to formalize it with a "BPath" handle (a >> > struct which can be in our data for all paths too), which solves and >> > cleans issues we have now with paths in general (Windows vs posix file >> > names), relative paths, remapping of paths, with network drives on >> > Windows, or shortcuts as used in Windows and OSX. >> > >> > Once that's in place and stable, extending it to network access is >> > possible too. However, it would need to solve security issues well >> then >> > too. >> > >> > If you like to approach this project with as a target to get a patch >> or >> > work accepted for a release, you best first come with a good design >> > proposal. Just get an account on our wiki.blender.org for it? >> > >> > Good ways to discuss it would be our irc channel irc.freenode.net >> > #blendercoders. Note everyone's quite busy now with a lot of students >> > trying to get reviews for summer of code! At first I thought you also >> > meant to do that? See frontpage blender.org. >> > >> >> >> I am approaching this idea focusing on JACK as the server model. I am >> intending to use iqm as the initial open source data format. >> >> http://jackaudio.org >> http://lee.fov120.com/iqm/ >> >> Maybe there is some common ground? >> >> >> > Regards, >> > >> > -Ton- >> > >> > ------------------------------------------------------------------------ >> > Ton Roosendaal Blender Foundation [email protected] >> www.blender.org >> > Blender Institute Entrepotdok 57A 1018AD Amsterdam The >> Netherlands >> > >> > On 25 Apr, 2013, at 17:47, Moisés Bonilla wrote: >> > >> >> Good afternoon >> >> >> >> I'm about to start my final project for Computer Engineering. During >> a >> >> brainstorming, I had the idea of giving Blender the ability to share >> >> data >> >> over the network, so that people could work on the same scene in real >> >> time. >> >> Investigating about it, I found out Verse Server and I thought "well, >> >> it's >> >> already done". But searching on the webpage and Blender forums, it >> seems >> >> that Verse is a dead project. >> >> >> >> So I wanted to ask you: Is there any other project currently in >> >> development >> >> / use for 3d data sharing in Blender? >> >> >> >> If there's no such a project, I would like to start working on it >> during >> >> this summer. Do I have to do any "formality", or simply fork the >> project >> >> and start coding (roughly speaking)? >> >> >> >> Thanks. >> >> -- >> >> Moisés J. Bonilla Caraballo >> >> _______________________________________________ >> >> Bf-committers mailing list >> >> [email protected] >> >> http://lists.blender.org/mailman/listinfo/bf-committers >> > >> > _______________________________________________ >> > Bf-committers mailing list >> > [email protected] >> > http://lists.blender.org/mailman/listinfo/bf-committers >> > >> >> >> -- >> Patrick Shirkey >> Boost Hardware Ltd >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > > > > -- > Moisés J. Bonilla Caraballo > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- Patrick Shirkey Boost Hardware Ltd _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
