Hi there,

I tested the VC11 builds on windows 7 and all passed as expected.
Only problem is that Blender crashes on Windows 8 when PKEY ispressed without 
the debugger noticing.
I think that there is another pointer problem in GHOST_Win32 but I don't know 
where to look first. 

What happens in GE and GHOST, when PKEY is pressed? I need a starting point for 
debugging ;)

Best Regards
Jürgen
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