Hi Brecht,
after this commit, color_ramp.blend (from the regression tests) renders 
quite differently.

5 of the 6 spheres in that scene have a roughness of 0.0. (Glossy or 
Glass shader)

2.67 RC: http://www.pasteall.org/pic/50540
Trunk: http://www.pasteall.org/pic/50541

Best regards,
Thomas

Am 03.05.2013 00:05, schrieb Brecht Van Lommel:
> Revision: 56478
>            
> http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=56478
> Author:   blendix
> Date:     2013-05-02 22:05:57 +0000 (Thu, 02 May 2013)
> Log Message:
> -----------
> Fix #35160: cycles was rendering glossy BSDF's with zero roughness too rough
> after a bugfix for precision issues with low roughness. Now it renders them as
> perfectly sharp which avoids the problematic calculations rather than 
> increasing
> the roughness.

-- 
Thomas Dinges
Blender Developer, Artist and Musician

www.dingto.org

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