Hi Brecht, after this commit, color_ramp.blend (from the regression tests) renders quite differently.
5 of the 6 spheres in that scene have a roughness of 0.0. (Glossy or Glass shader) 2.67 RC: http://www.pasteall.org/pic/50540 Trunk: http://www.pasteall.org/pic/50541 Best regards, Thomas Am 03.05.2013 00:05, schrieb Brecht Van Lommel: > Revision: 56478 > > http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=56478 > Author: blendix > Date: 2013-05-02 22:05:57 +0000 (Thu, 02 May 2013) > Log Message: > ----------- > Fix #35160: cycles was rendering glossy BSDF's with zero roughness too rough > after a bugfix for precision issues with low roughness. Now it renders them as > perfectly sharp which avoids the problematic calculations rather than > increasing > the roughness. -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
