GG-slide with clamp turned off can be used to extend like described, but snapping isn't supported, so this was either achieved with an addon or just snapping without caring about the direction of the connected edge.
Am 12.05.2013 23:08, schrieb Blender Attitude: > Did you try double typing the G key ? > Le 12 mai 2013 23:07, "Knapp" <[email protected]> a écrit : > >> On Sun, May 12, 2013 at 11:01 PM, Blender Attitude >> <[email protected]> wrote: >>> Maybe you simply search the double G key ? Now when you press the G key >> two >>> times in edit mode, there is a guide line. >>> Le 12 mai 2013 22:58, "Knapp" <[email protected]> a écrit : >> >> This was something where you could extend a vert and then it would >> stick to the surface of the next shape. It was a new thing and it had >> a video showing it off. I think it also worked with extending polygon >> against other polygons too but it was a long time ago so I am not >> certain. >> >> -- >> Douglas E Knapp >> >> Creative Commons Film Group, Helping people make open source movies >> with open source software! >> http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php >> >> Massage in Gelsenkirchen-Buer: >> http://douglas.bespin.org/tcm/ztab1.htm >> Please link to me and trade links with me! >> >> Open Source Sci-Fi mmoRPG Game project. >> http://sf-journey-creations.wikispot.org/Front_Page >> http://code.google.com/p/perspectiveproject/ >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
