Hi Gaia, You won't be able to build a debug binary without the debug libs. But I can provide full documentation on how to build them, see here http://shadowrom.de/?page_id=73 ;)
I think a CMake file could be done in theory but not with my knowledge of CMake ;) Bet regards Jürgen Am 13.05.2013 um 23:48 schrieb Gaia <[email protected]>: > Hi; > > Would it be still possible to build a debug version of Blender > even when the debug libraries are not present ? > In that case, is there a description how the debug libraries can be built ? > > Or even more general, maybe it is possible to setup a cmake file > separately from the Blender cmake, which just builds the libraries > on windows, so that everybody can create them easily? > > cheers, > Gaia > > On 13.05.2013 23:33, Jürgen Herrmann wrote: >> Hi Brecht and Alex, >> >> thanks for the warm welcome ;) >> the libs have 3.25 GB in sum (both platforms). >> I can strip out the debug libs to save some space, as they are not needed >> for release builds of blender, will do that tomorrow. >> I'll post the patch here when it's done. There are some hacks in there I >> have done and I want it to be nice and neat. >> I am still learning scons right now, so that patch will take me 1-2 days to >> complete. >> >> /Jürgen >> >> -----Ursprüngliche Nachricht----- >> Von: [email protected] >> [mailto:[email protected]] Im Auftrag von Brecht Van Lommel >> Gesendet: Montag, 13. Mai 2013 23:24 >> An: bf-blender developers >> Betreff: Re: [Bf-committers] Ready for first commit?! >> >> Low free space might be a problem, but these libs still belong in our >> official svn I think. We can keep using visual studio 2008 forever. >> How big are the libraries? >> >> Also, can you show a patch for the CMakeLists changes? >> >> Thanks, >> Brecht. >> >> On Mon, May 13, 2013 at 11:01 PM, Alexandr Kuznetsov <[email protected]> >> wrote: >>> Hi. >>> >>> Blender svn server had low free space left. Also, blender svn is very >>> slooow for libs. I think it is better to host them on separate svn >>> like google code or sourceforge. >>> On, the other hand, cmake/scons changes are always welcome! Make sure >>> they for vc11. >>> >>> >>> Btw, congratulations and welcome to the team. >>> >>> Best, >>> Alex >>> >>> >>> >>> On 5/13/2013 3:51 PM, Jürgen Herrmann wrote: >>>> Hi ;-) >>>> >>>> I would like to do my first commit tomorrow. It will be a huge one. >>>> I'd like to upload the prerequisite libs for vs2012 and a little patch to >> CMakeLists. >>>> For the libs I wanted to put them in trunk/lib/windows_vc11 and >>>> trunk/lib/windows/win64_vc11 >>>> >>>> So I don't break the original vc2008 libs Is that ok? >>>> >>>> The CMake patch adds the appropriate paths. >>>> >>>> Best regards >>>> Jürgen >>>> _______________________________________________ >>>> Bf-committers mailing list >>>> [email protected] >>>> http://lists.blender.org/mailman/listinfo/bf-committers >>> _______________________________________________ >>> Bf-committers mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-committers >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
