Ah, another idea would be to convert space to lower space when doing blender->cycles shader tree conversion.
Anyway, there're lots of ways to go, would leave making final decision up to you :) Catch you next time! On Mon, Jun 24, 2013 at 12:44 AM, Thomas Dinges <[email protected]> wrote: > Hey Sergey, > thanks for the suggestion, I am not happy with this yet either. > Will check on a better solution. :) > > Thanks, > Thomas > > Am 23.06.2013 20:40, schrieb Sergey Sharybin: > > Hi, > > > > Just quick brainstorm idea: instead of comparing the whole string to > > convert it to lower-case, you could do comparison of the first letter > only > > and assign only that one? Would give some %% of boost :) > > > > > > On Sun, Jun 23, 2013 at 11:51 PM, Thomas Dinges <[email protected]> > wrote: > > > >> Revision: 57670 > >> > >> > http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=57670 > >> Author: dingto > >> Date: 2013-06-23 17:51:08 +0000 (Sun, 23 Jun 2013) > >> Log Message: > >> ----------- > >> Cycles / Vector Transform Node: > >> * Implementation of Vector Transform Node into Cycles. > >> * OSL backend is done, SVM needs the matrices still. > >> > -- > Thomas Dinges > Blender Developer, Artist and Musician > > www.dingto.org > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- With best regards, Sergey Sharybin _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
