This functionality is definitely needed! I would prefer to see a slightly simplified version, perhaps without the corner boxes. Unity has almost this exact setup and it works great: http://cl.ly/PtXQ
Jonathan Williamson http://cgcookie.com On Wed, Jun 26, 2013 at 8:24 AM, Sean Olson <[email protected]> wrote: > I like it. It makes it pretty obvious what it does and exposes a very > hidden feature that I use all the time that has a pretty difficult to > remember keybind. (I can never remember if it's ctrl or shift and have to > experiment every time). > > I think your difficult task is probably going to be to find somebody to > actually code a patch for the widget! > > +1 > > -Sean > > > On Fri, Jun 21, 2013 at 12:08 AM, Neal Connolly <[email protected]> wrote: > > > Here's the UI I mocked up for the 2 axis scale tool > > http://www.pasteall.org/pic/show.php?id=53878 > > Let me know what you think. > > Also it would be great if you vertical segment to the cylinder. > > Thanks, > > Neal Connolly > > UI Designer > > www.avalian.com > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > > > -- > ||------------------ Instant Messengers ---------------------- > || ICQ at 11133295 > || AIM at shatterstar98 > || MSN Messenger at [email protected] > || Yahoo Y! at the_7th_samuri > ||---------------------------------------------------------------------- > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
