HitMat - Hit polygon material HitPos - World cord HitLoc - Local offset from casting object Hit = Object that was hits id,
On Wed, Jun 26, 2013 at 10:33 PM, Jacob Merrill <[email protected]>wrote: > > > Add properties that are auto generated when placing a logic block. > > Example Add Ray sensor logic block > > Adds > object['HitMat'] > object['HitPos'] > object['Hit'] > > that can be used to access these properties, simalar to object.castRay() > > but exposed as a property if a box is checked? > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
