Finally, I am not sure if overlay is needed. There is already radial control to set weight of brush. Maybe it is possible just to color what is already there.
http://www.pasteall.org/pic/show.php?id=54536 But as gaia said; there is a keymap conflict when we use a rigged model. W keymap for radial control in Weight Paint is used by Specials menu in Pose Mode. http://www.pasteall.org/pic/show.php?id=54537 Keymap for radial control could be changed to something else like K. There is also two other keymap conflicts. A : Select All/ Stroke Method Shift F : Flip Select Active Bone/ radial control for Strength If Flip Select Active Bone can easily be reassigned to Ctrl F; it is more difficult to find another keymap for Stroke Method. -ronan- On 29/06/2013 18:53, Antony Riakiotakis wrote: > Enabling overlay, even texture access for weight painting is not too hard. > I can probably add it after release. > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
