...and one more quick question...
Do spline users miss the inability to do a standard "mirrored" spline, where both sides of the spline keep the same length? I don't see a way to get this behavior out of Blender's spline handles (though I could just be missing something). _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
