On Sun, Jul 28, 2013 at 2:31 PM, Sergey Sharybin <[email protected]>wrote:
> Talked to artists and the way to go here is to draw all edges in sculpt > mode (both dynamic and non-dynamic topology).Meaning you'll just need to > change a way how non-dynamic topology edges are displaying in sculpt mode. > > - Would rather have patch which draws all edges in sculpt mode commited > separately. - Making more global changes could harm ongoing viewport draw changes GSoC > project. > - Need to use feedback from module-owner-artists. Making UI change decision > relying on feedback only from this ML could easily lead to not so much > correct decisions. > Thanks. Sounds good... The module owners page lists says Sculpting is Nicholas Bishop, Brecht Van Lommel, Sergey Sharybin.... Any input from any of you on switching wireframe display in sculpt mode to always draw all edges, to resolve the bug described earlier in this thread? _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
