Before we hit BCON2, I would like to point out that I am interested in getting the level of detail system from my Summer of Code work merged in for 2.69: https://codereview.appspot.com/12216043/
Regards, Daniel Stokes On Mon, Aug 5, 2013 at 3:31 AM, Thomas Dinges <[email protected]> wrote: > The wireframe shader has already been included in Blender 2.68. > > It only works with Tris though, Quads could be added later. > > Am 05.08.2013 12:12, schrieb INTERLICHTSPIELHAUS: > >> - Thomas Dinges' GSoC work will be ready for release too: > >> http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.69/Cycles > > > > hi > > > > a while ago there was mention of a cycles wireframe shader > > but i don't see it mentioned in the above url > > > > has it been postponed or discarded ? > > > > regards > > inS > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > > -- > Thomas Dinges > Blender Developer, Artist and Musician > > www.dingto.org > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
