Write a temporal file called e.g. render_border.py with this text: import bpy bpy.context.scene.render.border_min_x = 0.25 bpy.context.scene.render.border_max_x = 0.75 bpy.context.scene.render.border_min_y = 0.25 bpy.context.scene.render.border_max_y = 0.75 bpy.context.scene.render.use_border = True
And then execute blender -P render_border.py DiThi 2013/9/22 Jake Kauth <[email protected]> > Hi James, > > This also crossed my mind as I have been building my > home render farm this week; after getting blender render, cycles, > and luxrender network distribution working, I wondered if there > is a cycles features that lets me distribute "sub frame rendering" > to the network farm; this is something that luxrender does today > and is a great feature. > > Also, on a side note, I have several patches to upgrade the netrender > web UI and fix some glaring usability issues; is there a netrender > maintainer who can help me review the changes? > > jake > ***** > > On 9/21/13, 2:51 PM, James Yonan wrote: > > On the blender command line page, I don't see any mention of options for > > rendering a portion of a frame, just whole frames. > > > > I ask because I'm working on a render farm script, and I was wondering > > if it might be possible via blender command line to break up a single > > frame into smaller rectangles that would be rendered on different nodes > > in the farm. > > > > Or is the minimum unit of render work controllable from the command line > > a single frame? > > > > James > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
