Hey all, greetings after awesome bcon13, and salute to all your hard work! Just a quick question, will it be hard to improve the subdivision surface by adding a local x/y/z direction in cuts? This would allow to make a subsurf which is cutting only on selected axis, which seems reasonably fair. Now it works in xyz directions. I know it's not gonna be happen before opensubdiv, but that's just a question, maybe it's quite easy to look at it for a moment?
pz piotr -- Piotr Arlukowicz -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GCS/ED/IT/S d++(-)>--pu s(+):(+)> a C++(+++)$@>++++$ ULAVISC*()$>+++$ P++(+++)$>++++ L++(+++)$@>++++$ !E---(---)>++ W++(+++)$@>+++ N(+)>++ o--? !K-(-)>-$ w++(+)>-- !O-(-)>- !M-(-)>-- !V-(-)>- PS(+)>++ !PE()>+ Y PGP>+ t(-) !5? !X R()>* tv- b++ DI++ D+(++)>+++ G++@ e++++>+++++ h---()>++ r+++ y+++ ------END GEEK CODE BLOCK------ _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
