Hi, as nobody else commented on this so far, I assume everybody is fine, so feel free to commit the patch Bastien!
Regards, Jörg > Hi devs, > > Here is a patch that attempts to fix how to "render" audio-only in > Blender (see also bug #36819 http://goo.gl/TxVAFr ). > > http://www.pasteall.org/46557/diff > > Current situation: we can output audio-only files either with the > mixdown operator (Audio panel in Scene context), or by using an > audio-only format in FFMPEG's Encoding options, and render (yes! > _render_ ) the scene as usual, yet getting only an audio file... > Needless to say what to think about that latest solution! > > Proposed fix: > *Remove audio-only format from FFMPEG Encoding options. > *Move mixdown button next to the Render/Animation ones (and rename it > "Audio"). > > Rational behind the second change is that people often "forget" the > Scene context, and do not find (easily) how to export audio! I know > Blender is in no way an audio editor, but exporting audio can still be > very useful in many situations, no need to hide it into an obscure, > closed by default panel. ;) > > Anyway, thoughts from UI team and all are of course welcomed! :) > > Bastien > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
