I know, very long past when I promised, but there is finally a 'Percentage' option for bevel widths, so the tutorial should be doable again now, I think.
On Tue, May 28, 2013 at 1:40 AM, Knapp <[email protected]> wrote: > On Tue, May 28, 2013 at 12:40 AM, Howard Trickey > <[email protected]> wrote: > > The pre-2.65 bevel had a confusing mixture of options, and most users > > complained that they couldn't get even-looking bevels when beveling > > multiple edges. Bevel was completely rewritten in a way that made even > > bevels much more likely. > > Thanks for the work. I must say that this problem really hexed my > building of kitchen cabinets last year. > > >This was documented in the 2.65 release notes: > > > http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.65/Mesh_Modeling > > Not saying this is your job but it needs to make it into the manual or > at least show up when you google Blender Bevel. As you can see by the > comments on the tut, all the users were really mixed up by this > change. Not a good thing. I do understand your logic for changing it. > I have had the opposite problem before. I think all this just needs to > be well explained in the manual and we would get much less complaining > on either side. > > > > I removed the percentage option for specifying bevel amounts because that > > seemed a guarantee to get uneven bevels, usually. I see from your cited > > tutorial that there are times when artists want uneven bevels, so I don't > > mind bringing back this option. > > Great. Let me know when it is done and I will help fix up the manual > to make all these option clear and hopefully keep the users happy with > it all! > > > I have a stack of knife and bevel bugs backed up right now, so it might > be > > a while before I get to this. > > I hate waiting :-) > I want to make cool spaceships now! > -- > Douglas E Knapp > > Creative Commons Film Group, Helping people make open source movies > with open source software! > http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php > > Massage in Gelsenkirchen-Buer: > http://douglas.bespin.org/tcm/ztab1.htm > Please link to me and trade links with me! > > Open Source Sci-Fi mmoRPG Game project. > http://sf-journey-creations.wikispot.org/Front_Page > http://code.google.com/p/perspectiveproject/ > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
