Hi Matthew,

This should already be solved in our Git repository:
http://developer.blender.org/rB746628e0d021fa616c69e9ff0ef9ad71cba23694

There are a bunch of bigger changes happening in OSL at the moment, so
things may break a few more times, but we generally try to keep the
latest Blender compiling with both the stable and latest OSL versions.

Thanks,
Brecht.

On Fri, Dec 6, 2013 at 2:52 AM, Matthew <[email protected]> wrote:
> $ecent changes to OSL after the 1.4.0 release removed the
> "ClosurePrimitive" class, which breaks Cycles on compiling
> intern/cycles/kernel/osl/background.cpp .
>
> Since the commit that removed this legacy code in OSL did only that, I'm
> afraid I'm not able to offer any advice in what to replace it with,
> beyond the fact that the replacement features are seemingly already
> available.
>
> If you need to see the commit that remove ClosurePrimitive and what else
> it affected, it's available here:
>
> https://github.com/imageworks/OpenShadingLanguage/commit/066dd45e6765762238a319f9a2de8e83410cef0b
>
> Just thought I'd bring this up before a release of OSL with this change
> lands, so you're able to prepare Blender for it appropriately :) .
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