On 12/09/2013 04:29 PM, [email protected] wrote: [snip] > Main point: quote:"was using Gtk+", - you also have wxwidgets and QT > creator and others which are doing exactly the same thing as you are > doing, creating a widget interface. Before getting too deeply into this, > did you do a study of all the alternatives out there? SDL, which you are > using, is apparently also not the best lib ...
Could you eleborate on why SDL is not the best lib? It used by Blender, right (BGE). GLFW is a good option as well indeed. I think OpenFrameworks just implemented GLFW as well. > > you should definatelly have a look at the BA thread #315530 > (http://blenderartists.org/forum/showthread.php?315530), there is an > active debate on the OpenGL libs interface to be used. Bottom line > basically for now is to stick to the GHOST system ... There has been a lot of discussion on seperating the UI indeed. More discussion than effort ;) so I really welcome an effort. I for one would really like to be able to use Blender's UI standalone since creating standalone programs for use with Blender now involves using a complete different UI. Usually native OS, GTK or Qt likes. So looking forward to the github repo as well as any development decisions. Arnaud. -- w: http://www.sphaero.org t: http://twitter.com/sphaero g: http://github.com/sphaero i: freenode: sphaero_z25 _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
