Hi Crs Mrn,
I remember using duplicate special in maya, that's just offset after
instance duplication, something that can be done in blender already. I
think that the array modifier is not meant to work like instance
duplication.

Paolo


2014/1/18 Crs Mrn <[email protected]>

> Hi. I have a suggestion for you. Could you make the array modifier have the
> features like in here?(I refer to rotation especially, around pivot/cursor)
> http://cdn.tutsplus.com/cg/authors/ben-tate/Maya_Toothbrush_6.jpg . Making
> an empty object to use it as pivot is not a very straight-forward idea.
> With this arangement, it looks easier to work with. I've used this a lot
> for mirroring.(In Maya software)
> _______________________________________________
> Bf-committers mailing list
> [email protected]
> http://lists.blender.org/mailman/listinfo/bf-committers
>



-- 
Paolo Acampora, [email protected]
Thecnical Director at MAD entertainment, Naples (Italy)
_______________________________________________
Bf-committers mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to