Hi Crs Mrn, I remember using duplicate special in maya, that's just offset after instance duplication, something that can be done in blender already. I think that the array modifier is not meant to work like instance duplication.
Paolo 2014/1/18 Crs Mrn <[email protected]> > Hi. I have a suggestion for you. Could you make the array modifier have the > features like in here?(I refer to rotation especially, around pivot/cursor) > http://cdn.tutsplus.com/cg/authors/ben-tate/Maya_Toothbrush_6.jpg . Making > an empty object to use it as pivot is not a very straight-forward idea. > With this arangement, it looks easier to work with. I've used this a lot > for mirroring.(In Maya software) > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- Paolo Acampora, [email protected] Thecnical Director at MAD entertainment, Naples (Italy) _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
