Hi, Making an OpenMP build on Mac is difficult currently, the OpenMP implementation in GCC is not functioning correctly when used together with other threads, so even if you can set GCC in CMake it will not give you a stable build, you need a newer version of GCC than Xcode provides. It's tricky, there is some information on that here: http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Mac/OpenMP
For changing the compiler with CMake I just go into CMakeCache.txt and change the compiler by changing CMAKE_C_COMPILER and CMAKE_CXX_COMPILER variables. Maybe there's a better way, but this usually works for me. Brecht. On Mon, Jan 20, 2014 at 2:46 PM, Patrick Fuerst <[email protected]> wrote: > > > > Hi everyone. > > > I'm try to compile Blender with OpenMP under OSX. Since Clang doesn't > support this yet, I installed gcc-4.8, but somehow CMake ignores the CC and > CXX environment variables if I set them to the gcc compiler. > > CMake always uses the Clang compiler. Can some one give me a hint what to do > ? Change the Cmake file ? > > > thanks > > Patrick > > > > -- > Patrick Fürst > Developer > > www.patrickfuerst.at > [email protected] > +43 676 9474241 > skype: swazy007 > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
