Hi,

Thank you for the quick answer. :)

Hunor

2014.02.27. 18:04 keltezéssel, Ton Roosendaal írta:
> Hi,
>
> There are a lot of good pages on the developer section at wiki.blender.org.
> Especially check out on:
>
> - how to get blender compiled
> - docs about code structure, architecture
> - todo list, also for 'easy' tasks
> - bug tracker, patches, reviews
> - the pages for how to connect to module teams
>
> For some people 'getting started' goes very fast, especially when they 
> already bring in experience with CG or tools. But it always totally depends 
> on the person itself. Just get prepared for a lot of hard work :)
>
> Ask yourself the question "What could you contribute to the best of your 
> abilities". That we can't for you.
>
> -Ton-
>
> --------------------------------------------------------
> Ton Roosendaal  -  [email protected]   -   www.blender.org
> Chairman Blender Foundation - Producer Blender Institute
> Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
>
>
>
> On 27 Feb, 2014, at 10:58, Hunor Nyéki wrote:
>
>> Hello everyone,
>>
>> Sorry if it's not the appropriate list to post my question. I read that
>> the Blender
>> Foundation is accepted to the Google Summer of Code event, and i would
>> really like to
>> apply as a developer. I am interested in computer graphics, and i have
>> used Blender fro years.
>> My question is: how long would it take me to get started with developing
>> Blender?
>> I am fairly experienced with c++, i know a bit of Python and OpenGL and
>> I consider myself a quick learner.
>> I am a bit scared, I have never worked on such a big project.
>>
>> Thank you for your answer in advance,
>> Hunor
>> _______________________________________________
>> Bf-committers mailing list
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>> http://lists.blender.org/mailman/listinfo/bf-committers
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