Hello Blender Developers! Since Blender Foundation is accepted as Google Summer of Code 2014 organization, I would love to take part in this event and help Blender to be the best. For now, I'm at the stage where I have compiled blender sources and I'm reading the code. As your developer wiki advise, I will look for some quick and simple todos to get myself familiar with the code base (side question: is http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Simple_Todossite up-to-date? If not, where can I find simple todos?).
On March 10 students applications will start and, as I understand, I will need to submit my proposal. I was considering doing something with Video Editor, but as I can see, "This is not a typical beginner project though". In this case I'm curious what is your opinion about most suitable project for me. Take into consideration that I have just begun blender development. My short bio: I was playing with blender in my youth for 6 years (2004-2009) (some of my works: http://hfaua.hostei.com/portfolio/gcng/1.jpg http://hfaua.hostei.com/portfolio/dworek/1.jpg). Then I started to focus mostly on programming and improving my algorithmic skills. Now I'm 21 and since 2012 I'm studying Computer Science at AGH University of Science and Technology in Krakow, Poland. Since may 2013 I'm also working as C++ Software Developer at X-Formation (we're making security and licensing software). TL;DR; I'm a student, C++ developer and blender lover. I would like to take part in GSoC 2014. I have little experience with blender code base (will improve shortly!). What would be the best project for me to submit in GSoC proposal to maximize value for community and possibility of completing on time? :-) P.S. My apologies if this is not suitable place for posting such questions. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
