+1 to Grease Pencil Input Node idea.
2014-03-08 11:46 GMT+01:00 Thomas Beck <[email protected]>: > Hi Greeshma, > > first of all - I don't get the headline? Was that your application for > GSOC? Or your wish for it? > > In fact, the functionality you're asking for was different from the > functionality you're referring to in "Pencil". But one is sure: The basic > need for this functionality is there too! I think we have to dissect two > use cases here: > 1) For preparing animation work and doing quick annotations the current > tool is awesome already - we use it in our studio often and are very > satisfied with it! > 2) For doing some motion graphics stuff (like drawing frame by frame and > then exporting it as an image sequence / having it as a seperate render > pass) it could be equally awesome - every bit is there, but it's too > cumbersome to work with. I already talked with Sergey about this feature a > while back - but my lack of time made it impossible to tackle the > implementation. I'll append some information about how and why this second > use case would be useful - and how we are doing it at our studio at the > moment (btw.: we could use AE for it but we love Blender too much to use AE > ;) ) > > Our use case > ------------------- > Say we got a video file with an actress in front of a green screen. She > moves her finger to the music and I want to draw the outlines of the finger > as an overlay like on traditional 2d animation. I can do all this perfectly > with the current system (onion mode, strokes persisting only one frame..) > but when it comes to rendering we're almost lost... What we would need is a > GP layer that would contain only the strokes and an alpha mask. Then we > could easily compose them over a footage and alter it when needed. > > That's exactly the effect in AE http://youtu.be/rAhFDMDwzl0?t=4m26s > > How are we doing it atm > ----------------------------------- > We're doing it by stroking with the GP first, then deleting all objects, > assigning this GP Datablock to the scene, set the "transparency" setting on > the render Tab to "transparent" and render out an OpenGL animation (that > contains only the drawing) through the camera. Then I import it back into > the compositor and add it to my footage... hope you see how useful it could > be and how cumbersome it is atm - too much importing - exporting to be > quick and easy.. > > Greetings, Thomas > > > > > > 2014-03-08 4:56 GMT+01:00 Joshua Leung <[email protected]>: > > > Hi Sean, > > > > I have checked that link, and yes, the large proportion of functionality > > present there is available in some form (specifically, try combining > Grease > > Pencil sketches in the 3D or Image Editors with the relevant mode in the > > Dopesheet, and with the relevant panels open (to adjust > > layers/colours/etc.) and all of the basic functionality necessary is > > present). Sure, we can't exactly have bitmap fills in the current system, > > but then again, that's starting to encroach on simply being a full-blown > 2D > > animation tool for final output. In that case, a dedicated tool is > probably > > better suited to the job. > > > > >From the context provided in the original mail, it sounds to me like > > Greeshma was more interested in the basic case - sketching for motion > > planning - than the full-blown sketch-based 2D animation tool. (Greeshma: > > Correct me if I'm wrong about this :) > > > > Regards, > > Joshua > > > > > > > > On Sat, Mar 8, 2014 at 4:44 PM, Sean Olson <[email protected]> wrote: > > > > > Joshua, not sure if you clicked his link. It looks like it's much more > > > in-depth than grease pencil. It's basically a full 2D Animation Suite > > > called "Pencil". > > > > > > > > > > > > > > > On Fri, Mar 7, 2014 at 10:24 PM, Joshua Leung <[email protected]> > > wrote: > > > > > > > Hi Greeshma, > > > > > > > > We already have the Grease Pencil functionality [1] for this. > > > > > > > > Regards, > > > > Joshua > > > > > > > > > > > > [1] > > > > > > > > > > http://wiki.blender.org/index.php/Doc:2.6/Manual/3D_interaction/Sketching > > > > > > > > > > > > On Sat, Mar 8, 2014 at 4:11 PM, greeshma < > [email protected] > > > > >wrote: > > > > > > > > > Hello everyone, > > > > > > > > > > why can't we add a feature like pencil for sketching in the blender > > > > similar > > > > > to http://www.pencil-animation.org/ ... > > > > > it would be cool and helpful for budding animators. > > > > > > > > > > We can also make UI and basic navigation between projects more > > easy,so > > > > that > > > > > people can work upon different projects simultaneously. > > > > > > > > > > > > > > > Greeshma Balabhadra > > > > > Sophomore Undergraduate > > > > > IIT Guwahati > > > > > > > > > > fb.com/greeshma <http://facebook.com/greeshma.balabadra> > > > > > _______________________________________________ > > > > > Bf-committers mailing list > > > > > [email protected] > > > > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > > > > > > _______________________________________________ > > > > Bf-committers mailing list > > > > [email protected] > > > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > > > > > > > > > > > > > -- > > > ||------------------ Instant Messengers ---------------------- > > > || ICQ at 11133295 > > > || AIM at shatterstar98 > > > || MSN Messenger at [email protected] > > > || Yahoo Y! at the_7th_samuri > > > > ||---------------------------------------------------------------------- > > > _______________________________________________ > > > Bf-committers mailing list > > > [email protected] > > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > > > > -- > > ------ > Plasmasolutions > Design | Development | Training > > Website: Http://www.plasmasolutions.de <http://www.plasmasolutions.de/> > Blog: Http://blog.plasmasolutions.de <http://blog.plasmasolutions.de/> > > Telefon: 0176 2017 9565 > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
