Hello BFCommitters,

I have completed my rough draft for the GSOC 2014 Proposal to create an
Improved Vector Blur Node. It is hosted on my website, so you can find it
here:

http://people.oregonstate.edu/~voigte/gsoc_2014.pdf

Any and all feedback would be wonderful. I haven't done anything like this
before, both in the huge scale of the Blender Project and in the long
time-line, so I'm completely open to any suggestions.

Thank you,
Elijah
pop_n_fresh @irc.freenode.net
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