Hey, Best thing to start with is to compile blender. This page [1] is gonna to help you with this.
Once you've got blender compiled, there are several way to continue: - We've got simple TODOs page [2] where you can grab thing you love best and implement it. - There are also some simple bugreports are being reported to our system [3] - You can also pick the area you think is most interesting for you and start hacking into it Hope it helps :) [1] http://wiki.blender.org/index.php/Dev:Doc/Building_Blender [2] http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Simple_Todos [3] https://developer.blender.org/maniphest/ On Mon, Mar 17, 2014 at 10:15 AM, Aannesha Satpati <[email protected]>wrote: > Hi > I have been working on blender for the past few months and I have a decent > knowledge of c, c++, java , html and css. As a new developer with no past > experience in this field where do you suggest I start. I would really like > to work for blender. > > Regards > Aannesha Satpati > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- With best regards, Sergey Sharybin _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
