Hi Troy, If something is broken it should just be fixed. Is this a report or issue in our tracker? Is there a clear agreement on how to fix things?
Or do you think this is many months of development time - and therefore a mid/long term topic to solve via the film project? -Ton- -------------------------------------------------------- Ton Roosendaal - [email protected] - www.blender.org Chairman Blender Foundation - Producer Blender Institute Entrepotdok 57A - 1018AD Amsterdam - The Netherlands On 22 Mar, 2014, at 20:54, Troy Sobotka wrote: > Seeing as how we are hitting a compatibility breakage, I was wondering how > some of the remaining color issues might be tackled in preparation for > Gooseberry. > > In particular: > > 1) Will Gooseberry target UHD and REC.2020? Has any consideration been > given to the color pipeline for the cross-studio boundaries etc? > > 2) Given the proliferation of 2020, should the remaining breaking points in > Blender be resolved for Gooseberry? In particular the color wheel being > broken and multi-head display would be worthy targets. > > 3) Would the BF be willing to see a cleanup of the OCIO config? Namely to > cleanup the sRGB transforms and make them primaries adjusted, as well as > clean up the legacy ACES elements for referencing the ToS content. In the > latter, perhaps making the transform clearer that they are not ACES > transforms, but rather customs etc? > > Does anyone have any thoughts on this given the looming context of > Gooseberry? > > With respect, > TJS > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
