Hi Antony,

I'm not at all familiar with Blender's codebase, so could you give me a fix 
proposal? 1 << 6 is unused; is it safe to push BM_ELEM_DRAW and 
BL_ELEM_INTERNAL_TAG back one, or could that cause problems?

Cheers,
Patrick

> Date: Sun, 23 Mar 2014 10:13:13 +0200
> From: [email protected]
> To: [email protected]
> Subject: Re: [Bf-committers] Vertex Pinning
> 
> One basic flaw:
> 
> hflag is a character so you are causing an overflow with
> 
> BM_ELEM_INTERNAL_TAG or it may simply be ignored.
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