Hi Antony, I'm not at all familiar with Blender's codebase, so could you give me a fix proposal? 1 << 6 is unused; is it safe to push BM_ELEM_DRAW and BL_ELEM_INTERNAL_TAG back one, or could that cause problems?
Cheers, Patrick > Date: Sun, 23 Mar 2014 10:13:13 +0200 > From: [email protected] > To: [email protected] > Subject: Re: [Bf-committers] Vertex Pinning > > One basic flaw: > > hflag is a character so you are causing an overflow with > > BM_ELEM_INTERNAL_TAG or it may simply be ignored. > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
