> Anyone interested in being apart of this? Yes, I would be happy to help.
I do agree with your approach of starting with a limited scope, making it a mandatory step in every build, then extending. The current approach, based on python scripts, could go quite far into all that's mesh related. Not sure setting up an integration platform is a necessary first step here. At some point, a good image comparision library would be needed. I might volunteer to build functionnal tests for all modifiers with various use cases for example. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
