Hi there. I'm on Windows 7 x64 with an AMD processor and Nvidia GTX 560 Ti. Bokey blur node and OpenCL uses my GPU up to about 63%.
On Sat, Apr 5, 2014 at 12:38 PM, Jeroen Bakker <[email protected]> wrote: > Hi All, > > Since the last update of MacOS 10.9.2 blender compositor failed in doing > OpenCL. We have investigated the problem and found a fix that seems to > work. Unfortunately we couldn't test it on all other platforms (NVidia, > normal AMD, Linux, Windows, etc) > > Are there volunteers that wants to check that OpenCL work on their > platform(s). > The best way to test is to "Enable OpenCL" and use the "Bokeh Blur Node" > in the setup. > > Use revision recent trunk with revision > 49d1c8d8c689c917fa3fd7d309861f419ddac373 > > > Regards, > Jeroen & Monique > - At Mind - > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- Jeffrey "Italic_" Hoover _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
