For the Fluid Designer Project we utilize Operator Dialog Boxes a lot. They provide a quick and intuitive way of accessing properties. I am curious to know how I would go about allowing the interface to redraw. Unlike Panels the draw function only gets called once. So if I wanted to have a checkbox that changes the way the dialog box is displayed I need to cancel the operator then reopen the dialog box. In the API there is a check(context) function that checks the operators settings and returns True to signal a change to redraw. I believe this only redraws the editor space. Would it be possible to have this redraw the dialog box interface as well, or would it be possible to allow the operator dialog to redraw the same way panels do.
I am still learning how to navigate and modify Blenders Source, but I can typically find what I need if I am pointed in the right direction. Any information on this would be greatly appreciated. Also I have never used the Bf-committers mailing list, so if I should be asking these types of questions somewhere else then please let me know. Thanks. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
