Hi Herman, I really like your ideas that you're pushing forward. I read your explanations on the github page and have to say that I found the current stabilization sometimes frustrating too. As it was more or less a "plus" on our projects I didn't care that much though.
To continue with your voyage, consider to subscribe to the BF-VFX list http://lists.blender.org/mailman/listinfo/bf-vfx - there you can get much more focussed reviews - feature wise. If you need testers then just poke there. And be in IRC #blendercoders to ask f.e. Sergey directly - he's in charge for our motion tracking area... Cheers, Thomas 2014-06-02 7:27 GMT+02:00 Ichthyostega <[email protected]>: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > > > Hello all, > > while working with some video footage, I ran into problems using the 2D > stabilisation component of blender. While the basic tracking mechanism > works > like a charm, I found it surprisingly difficult to get the desired > stabilisation > result -- in fact to get any decent result at all, especially > when the situation to track is more complicated, i.e. involves travelling, > panning and perspective movements. > > Well, I ended up looking into the code -- and now I've reworked part of > that component and resolved all the (from a users POV confusing) issues. > > Consider what I've done as a proposal and base for discussion; > as usual with graphics, this superficially simple topic turns out to > be quite intricate at closer investigation -- thus I really hope to > get into a discussion how this part of Blender can be improved and > what fits the user's needs. Also I'd need some help for completing > the integration of my changes, especially with compositing nodes > and animation. > > > Please bear with me -- I am rather new to blender, and to the > code base and development process. Could you please point me into > the right direction how to continue with such a contribution? > > You can find my code as a branch on top of current master > > https://github.com/Ichthyostega/blender.git > > Branch: stabilizer_rework > > (note: you might want to skip the "[private]..." commits at > start of the branch; I am building on Debian-stable > > > > I've written some notes (daft version) to the github wiki: > > https://github.com/Ichthyostega/Blender/wiki > > > > In the same github repo, there is a branch "stabilizer_demo" > It contains a blend file to check out my new features. > > > > Hermann Voßeler > (aka "Ichthyostega") > > > > > > > -----BEGIN PGP SIGNATURE----- > Version: GnuPG v1.4.12 (GNU/Linux) > Comment: Using GnuPG with Icedove - http://www.enigmail.net/ > > iEYEARECAAYFAlOMC1gACgkQZbZrB6HelLKXcACeI4rGc8SACFNC6kMiu2MhaVj2 > S8kAoO4EL1B1rVlqZWvo90/9wFjkBD3f > =Etj/ > -----END PGP SIGNATURE----- > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- ------ Plasmasolutions Design | Development | Training Website: Http://www.plasmasolutions.de <http://www.plasmasolutions.de/> Blog: Http://blog.plasmasolutions.de <http://blog.plasmasolutions.de/> Telefon: 0176 2017 9565 _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
