So I had an idea of a way to make sharing shader trees / materials easier. It goes like this:
User #1 1) Sets up a cool cycles shader 2) Using an Add-on, upload it an account on Sharing Website 3) Shader Tree definition gets converted to a JSON object, transmitted to the site and stored in a database. 4) A daemon running on another box generates a test render of the material making it available on the website. Other Users 1) Users on the site can browse, tag, critique, favorite materials they like 2) They can get a code from the site that they can plug into the add-on to download the JSON, which gets parsed and reconverted back into a nodetree in their active material in the node editor. I've got proof of concept on the JSON conversion. Thoughts? Is it a dumb idea? Johnny Matthews johnny.matth...@gmail.com _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers