Hi It was working fine last time I checked. The addon was released more than a year ago, maybe there was some api change since then. I will look into it.
I originally wanted to write it as a modifier, but our patch integration is not so streamlined. So writing it as a python addon sounded like a better way for distributing it. kursad 24.06.2014, 18:51, "gandalf3" <[email protected]>: > I saw that earlier, but never got it working. After some more > investigation, it seems nothing happens unless the "color" option is > enabled (which converted the vertex weight of 1 to red vertex colors).. > For my case, this was correctable (I was expecting a b/w map) by > separating the rgb channels in material nodes. > > Very useful addon, thanks for making it :) > > I still wouldn't mind vertex weight access in cycles though, as it would > eliminate the extra conversion step. > On 06/24/14 16:32, k k wrote: >> You can use my Weights to Vertex Colors addon >> >> >> http://blenderartists.org/forum/showthread.php?290390-Weights-to-Vertex-Colors-addon >> >> k >> _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
