Really waiting for this to happen, it could open the way to C++ plugins!
2014-07-25 21:42 GMT+02:00 Esteban Tovagliari <[email protected]>: > Hi all, > > I've been experimenting with the RNA API in an hybrid > Python - C++ addon for blender, to access Blender's > data structures from C++, just like cycles does. > > The results so far have been interesting. > But I had to extract some of the headers from my blender build > and some others from blender's source code and there are also > a few dependencies on blender internal headers (I think they can > be easily solved) and some macros that would need renaming. > > I think that removing the dependencies and bundling the headers > with Blender, for example inside an include directory, would be very > useful for many kind of addons, like renderer integration, optimizations, > ... > > As a bonus, if python headers and a static python lib could be bundled too, > it would be relatively easy to use the API. > > Is there any plan to do it? > Would you accept patches in that direction? > > Thanks! > > Est. > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- Paolo Acampora, [email protected] Thecnical Director at MAD entertainment, Naples (Italy) _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
