There should really be a pre-flight check, to prompt the user what to do BEFORE even preparing rendering. It would catch unavailable drivers, missing textures, non-writable target devices etc.
Am 31.08.2014 19:29, schrieb Daniel Salazar - patazstudio.com: > About the Reload Trusted issue, don't forget background mode too which is > even more "invisible". You launch render and never notice anything wrong > until you see the frames > > Daniel Salazar > patazstudio.com > > > On Sun, Aug 31, 2014 at 9:32 AM, Ton Roosendaal <[email protected]> wrote: > >> Hi all, >> >> Here are today's minutes from the weekly meeting in irc.freenode.net >> #blendercoders. >> >> 1) Upcoming 2.72 release >> >> - The wiki page with our planning: (no changes, in 2 weeks a first release >> build should be there) >> http://wiki.blender.org/index.php/Dev:Doc/Projects >> >> - Meeting discussed the too many open issues in tracker. >> >> - Joshua Leung has quite some animation issues (NLA, constraints) on his >> desk. Most fixes require big changes, and should not be done now - but more >> early in a release cycle. He can start work on it late October earliest due >> to other obligations. >> >> - Martijn Berger: for 2.72 there are a bunch of windows platform bugs that >> need to be resolved. Andrea Weikert offers assistance. >> >> - Jonathan Williamnson points at this UI issue that should be revised - >> for append/linking of data. >> https://developer.blender.org/T41593 >> A quick fix would be to bring the "Link" checkbox back again, a more >> proper fix involves a bit of UI thinking. It was already discussed with >> Campbell, but preferably should be tackled for the release. >> >> 2) Other projects >> >> - Blender Institute (as part of Gooseberry project) agreed on assigning >> Antonis Ryakiotaks to (nearly) half time on helping Jason Wilkins with the >> Viewport branch. First goal should be clearly mapping out where we are, >> what deliverables and benefits are, and then agree on a planning for it. >> >> - Lukas Toenne still works on hairsim, first results are on Gooseberry >> blog: >> http://gooseberry.blender.org/weekly-august-29-2014/ <- check video for >> hairsim >> >> - Bastien Montagne has "Custom Split Normals" branch ready for review, >> Campbell will check. >> >> - New Blender development fund grant: for Nicholas Bishop - to work 6 >> weeks on sculpt related features. >> The Mesh modeling / sculpting module team will check with him on the >> work target(s). >> >> - Lukas Treyer has a new DXF importer ready, is in master now. >> >> http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Addons#DXF_Import_Addon >> >> - Thomas Dinges likes to get feedback on splitting the caustics option: >> https://developer.blender.org/D766 >> >> 3) UI stuff >> >> - Jopnathan made a proposal for a planning and roadmap: >> http://wiki.blender.org/index.php/Dev:Doc/Projects/UI#Projects >> >> - Pablo Vazquez: We need to redesign the whole "Reload Trusted" workflow, >> at the moment it goes unnoticed even for power users (and devs!). Proposal >> is to make it more prominent (animation, colors?) and add an option to >> remember this setting (AKA turn on "Auto Run Python Scripts" and save user >> preferences). >> >> >> -Ton- >> >> -------------------------------------------------------- >> Ton Roosendaal - [email protected] - www.blender.org >> Chairman Blender Foundation - Producer Blender Institute >> Entrepotdok 57A - 1018AD Amsterdam - The Netherlands >> >> >> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
