It is surprising that a similar quick setup was not added in GSOC Paint. Of course, a "Create texture from image file" button could be used everywhere there is a "add new" button for textures. Maybe, it could made by a shift click on "add new" button in relevant cases.
It reminds me that Texture node input for BI or BGE does not have a simple "add new" button. 2014-10-07 1:39 GMT+02:00 Johnny Matthews <[email protected]>: > Campbell and Antony (and any other interested dev) > > Not sure if you two are interested in this little script I created, that > adds a button to the Brush Texture and Texture Mask panels that opens a > file browse window, takes a selected image file, creates a new texture node > tree using the image and assigns it to the appropriate brush setting. > > demo: https://www.youtube.com/watch?v=vM4539XqiQc > > If you want, let me know and I'd be happy to send you what I have and you > can chop the idea up and use it if you like. > > > Johnny Matthews > [email protected] > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
