On Sun, Nov 16, 2014 at 10:07 PM, Stephen Swaney <[email protected]> wrote: > On Sun, Nov 16, 2014 at 10:41:13AM -0800, Jacob Merrill wrote: >> >> recently I began the process of setting up to build blender, >> >> much of the information had to be gathered from IRC and various sources, >> >> I still am having trouble, however I think someone needs to bring up this >> issue. >> >> Could we make a "blender army knife" ? >> >> a text editor, compiler and push/pull system? >> >> this way, someone could just get the client, pull down blender and start >> coding? > > disclaimer: I am not trying to be mean or to be discouraging. If one > chimp can do it, so can another! However... > > I suspect your problems stem from a mismatch between your skill-set and > that of a typical software developer. No one who writes code needs to > be told to install a text editor or compiler. The push/pull > system is either Git (which I agree is painful), or the package > manager for your operating system, depending on what push/pull means. > > Yes, you need the Blender source and some specific libraries that are > unlikely to be present on a typical workstation, but that is what the > instructions are about. The install_deps.sh script is an attempt to > make this easier, but it is platform-specific which means it is not a > universal cure.
Even if this is from lack of experience, Id be curious to know specifics about which steps in the docs newer devs trip-up on, it may be the docs can be improved to avoid others running into similar errors. -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
