On 19/11/14 11:06, Sergey Sharybin wrote: > Hi, > > There was a bug in the OSL library which lead to some heisen-crashes of > Blender. The patch has been now accepted to the upstream of OSL, so we > should use it for the next release. > > It doesn't seem safe to use current git version of the library and likely > it wouldn't be released before we go to the freeze. So the idea would be to > use Release-1.5.11 tag of the OSL repository and apply the patch on top of > it. > > Here's the patch itself: > https://github.com/imageworks/OpenShadingLanguage/commit/bcaf5778e2d778b72615e5c49269b59671cf0d91 > > I'll take care of linux, but i need maintainers' help with OSX and Windows. > > Once the OSX and Windows libs are up i'll do changes needed to be done in > Blender itself. > Hi,
Does this mean for people like me that has OSL enabled in GIT source builds that i will need to get Osl Release version 1.5.11 and apply that patch. Or can I just wait and install_deps will be updated and all will need to do is rerun it? Terry Wallwork _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
