Hi Antony, I'm for "fix it properly by breaking old files slightly". I (the artists around me agree) prefer to let old files break (in terms of color correction) when we get a working color pipeline with correct formulas in exchange for it. I would really not like to see a wrong behavior carried on endless times just to be compatible to infinity and beyond ;) .
Greetings, Thomas Plasmasolutions Design | Development | Training Website: Http://www.plasmasolutions.de <http://www.plasmasolutions.de/> Blog: Http://blog.plasmasolutions.de <http://blog.plasmasolutions.de/> Telefon: +49 176 2017 9565 Blender Foundation Certified Trainer <http://www.blendernetwork.org/BFCT>Autor von "Blender 2.7 - das umfassende Handbuch" <http://www.galileo-press.de/3404> 2015-02-17 19:42 GMT+01:00 Antony Riakiotakis <[email protected]>: > Hi, > > We have quite a few functions to select luminance in our code. > > Recently there were two patches to cleanup things. > > https://developer.blender.org/D1082 > > https://developer.blender.org/D517 > > Seeing how developers still use any of the two in the code and how > there's really one correct formula for this it might be good to make > some decision about this. > > Choises are - either we change this and break old files slightly or we > keep it and we have wrong histograms, tools and compatibility with > color management pipeline. > > I am curious about what coders and artists think about the change > since it will influence both. > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
