Hey Campbell,

thanks for your answer.
It worked out quite well so far. Only two things are strange. 
The Python script gets started after the rendering and my commandline render 
result path gets ignored.
Any ideas how i can change this?


Seems that I maybee should start Blender in the background and let the python 
script do the other actions.







---- Ein Do, 12 Mrz 2015 12:36:47 +0100 Campbell Barton 
<[email protected]> hat geschrieben ---- 

For open-movies we typically launch Blender with a Python script and 
pass extra command line arguments that the script can use (after 
"--"), see: http://blender.stackexchange.com/questions/6817 
 
The command line options are intentionally kept quite basic since 
there are so many things you *might* want to do, it doesn't make much 
sense to start exposing large parts of the Python API as command line 
args. 
 
On Thu, Mar 12, 2015 at 9:01 PM, Robert Grah <[email protected]> 
wrote: 
> Hey there, 
> 
> I hope this is the right place to ask my question. 
> I am searching for some information regarding the communicating with the 
Blender renderer or Blender in general from other software or scripts. 
> I am not sure what possibilities I have and what is the best way is to 
remote control Blender from the outside to let Blender for example manage 
render tasks. 
> 
> 
> I discovered so far that I have the following possibilities to communicate 
with Blender: 
> 
> 
> Via commandline arguments. (seems very restricted) 
> Via Python scripts which can be loaded when starting Blender over the 
command prompt. 
> 
> 
> Is there more? 
> 
> 
> I basically want to start understanding the whole render queue / 
renderfarm thing. So that I maybe can commit code to Sheep-it, Flamenco or 
Blender for example in the future. 
> I am also searching for general theories about how to build a render farm 
infrastructure. What approaches are existing? What solutions are used for the 
Blender movies. 
> 
> 
> Maybe someone can point me to good resources about this. I had no real 
success so far finding good info. 
> 
> 
> I hope my questions are not to naive. 
> 
> 
> Cheers, 
> Robert 
> 
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> _______________________________________________ 
> Bf-committers mailing list 
> [email protected] 
> http://lists.blender.org/mailman/listinfo/bf-committers 
 
 
 
-- 
- Campbell 
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