I posted your email to polycount - somebody posted some nice screenshots at the very least:
http://www.polycount.com/forum/showpost.php?p=2270186&postcount=2271 On Sun, Mar 22, 2015 at 10:44 AM, Ton Roosendaal <t...@blender.org> wrote: > Hi all, > > Anyone here who can give us screenshots or artwork that shows the use case > well? > We've been pressed by so many game artists for it, time to give something > back :) > > Image license CC BY NoDerivatives is OK if you want to protect character > designs. > > Log: > http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.74/Modeling > > Manual page: > > http://wiki.blender.org/index.php/User:Mont29/Foundation/Split_Vertex_Normals/Custom_Split_Normals_Manual > > Thanks, > > -Ton- > > -------------------------------------------------------- > Ton Roosendaal - t...@blender.org - www.blender.org > Chairman Blender Foundation - Producer Blender Institute > Entrepotdok 57A - 1018AD Amsterdam - The Netherlands > > > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > -- ||------------------ Instant Messengers ---------------------- || ICQ at 11133295 || AIM at shatterstar98 || MSN Messenger at shatte...@hotmail.com || Yahoo Y! at the_7th_samuri ||---------------------------------------------------------------------- _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers