Hi Joshua,
thanks for the quick reply. Then I will have to leave this functionality off for now and wait until you did your work. :) Thanks, Jacques Am 2015-04-14 13:41, schrieb Joshua Leung: > Hi, > > This is on my list of planned things to do, but it will not be something > done in the near-short term (see [1]). My current plans on this are to look > into it around October, though if I postpone a bunch of other work I'd like > to do, June might also be possible. > > As you should have guessed, there is in a fact a system in place under the > hood that all the C code (tools, drawing, etc. all use this same system, > and across all animation editors) uses for this sort of thing. What is a > bit less clear is how to expose this via a Python API which allows it to > play nice with the underlying system. > > [1] http://code.blender.org/2015/03/animation-system-roadmap-2015-edition/ [2] > > Cheers, > Joshua > > On Tue, Apr 14, 2015 at 11:26 PM, Jacques Lucke <[email protected]> wrote: > >> Hi, maybe I'm wrong but I can't find a nice solution to get a list of all >> fcurves WITH their root objects which are visible in the graph editor. I >> want to write a operator that operates on all 'selected' fcurves. The >> problem is that I cannot simply iterate through all fcurves (this is no >> problem) and check their .select attribute, because invisible fcurves can >> also be selected. All the filters make it really hard to write a nice custom >> function that finds the visible fcurves. Also having access to the active >> fcurve which is shown in the "Active F-Curve" panel would be very useful. Is >> it possible to expose these information to python? Thanks in advance, >> Jacques Lucke _______________________________________________ Bf-committers >> mailing list [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers [1] > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers [1] Links: ------ [1] http://lists.blender.org/mailman/listinfo/bf-committers [2] http://code.blender.org/2015/03/animation-system-roadmap-2015-edition/ _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
