After more than 3 years of Blender API usage for 3D scene export, 
Blend4Web team would like to suggest a solution for a simple and fast 3D 
mesh preparation for the export. We have been using a similar approach 
for approximately a year and have a good speedup for our large scenes, 
that are about 3 million triangles. This solution can be used in any 
other exporter. Read more here: 
http://wiki.blender.org/index.php/Ready_for_serialization_mesh_data_structure 
. We would like to engage with someone who is involved in Python API 
development, especially related to exporters and file formats.
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