Not that I have a clue, but, Drag-Drop could replace import... at least. Would be nice for textures too, but think that's too complcated.
No, not volunteering, just commenting. ----- Original Message ----- From: "Gaia" <[email protected]> To: "bf-blender developers" <[email protected]> Sent: Saturday, May 16, 2015 1:54 AM Subject: [Bf-committers] Generic Drag&drop for Blender? > Hi; > > Last week i accidentally stumbled into this idea of creating > a generic drag&drop support for Blender. But after a couple > of days and many complaints it is just not so 100 percent > clear how a generic drag&drop feature can be useful and > how it should be implemented in a reasonable way. > > So after a short discussion on the #blendercoders IRC campbell > suggested to step back a bit and ask for more detailed use cases > for such a feature. > > So, if you are interested in having generic drag&drop feature > added to Blender then please feel free to add your ideas and > opinions and practical use cases to the task > > https://developer.blender.org/T44670 > > As i mentioned above, i stumbled accidentally into this while i was > playing with drag and drop after the idea was mentioned in irc > about a week ago. i did not plan to make all of this. it just happened > somehow. And please feel free to grab the task if you like. > It is vacant at the moment ;-) > > thanks > -gaia- > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
