It's an often requested feature. :) On Fri, Jul 3, 2015 at 6:47 AM, Luke Magill <[email protected]> wrote:
> Hey there, > > I was wondering what people think of the concept of "Edge Groups"? An edge > group would be just like a vertex group except that it selects edges > instead of vertices. > > Imagine a plane (4 vertices). Lets say you want to do a soft body > computation using soft body springs. If you put all four vertices into a VG > and use that VG, the algorithm will select all of the edges. But what if > you only want two parallel edges? Or what if you want 3 edges and not a > third? There is no way to specify this. > > Would people be opposed to me adding an "edge group" system similar to the > "vertex group" system? > > Thanks, > > Luke > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
