> Two big bugs were fixed that deserve in the release. (...)  and one bug to 
> browse passes in render buffers.

I was under the impression this was not fixed yet - I'm assuming you
were referring to https://developer.blender.org/T45290. I was planning
to address this on Monday anyways.
--
blendernetwork.org/dalai-felinto
www.dalaifelinto.com


2015-07-05 12:31 GMT-03:00 Ton Roosendaal <[email protected]>:
> Hi all,
>
> Here are the notes from today's meeting in irc.freenode.net #blendercoders.
>
> 1) Release update?
>
> - Meeting agrees on making an 'a' update this week.
> Two big bugs were fixed that deserve in the release. One bug prevented GE 
> from running,
> and one bug to browse passes in render buffers.
>
> 2) Targets for 2.76
>
> - Bastien Montagne suggests to stick to plan (release in a month) and focus 
> on a stable
> release. We'll check with every release target project how well it goes.
>
> - Open Subddiv: still possible to go in.
>
> - OpenVDB: Kevin Dietrich will be first working on VDB support for our 
> existing caches,
> and then work on (cycles) rendering. The latter might not make it for 2.76.
>
> Interesting docs from Kevin:
>
> http://wiki.blender.org/index.php/User:Kevindietrich/OpenVDBRendering  
> http://wiki.blender.org/index.php/User:Kevindietrich/OpenVDBSmokeExport
>
> And a proposal for a volume primitive:
> http://wiki.blender.org/index.php/User:Kevindietrich/OpenVDBVolumePrimitive
>
> 3) Other projects
>
> - Gooseberry branch migration: still pending docs and design proposals.
>
> - Campbell Barton will work (aligned with Viewport project) on a Derivedmesh 
> redesign.
> This to stop using old (pre-bmesh) face data for display, and use a more GPU 
> friendly data
> format for tessellation.
>
> Laters,
>
> -Ton-
>
> --------------------------------------------------------
> Ton Roosendaal  -  [email protected]   -   www.blender.org
> Chairman Blender Foundation - Producer Blender Institute
> Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
>
>
>
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