I think this is a known limitation, see this report: https://developer.blender.org/T40243 And this stackexchange post: http://blender.stackexchange.com/q/7915/599
On 08/07/2015 09:04 AM, Eugenio Pignataro wrote: > > > Hi folks! > I have been dealing with some issues regardles MIS and world shader set > up, it seems that turning on MIS makes impossible to filter glossy from > diffuse, and that may be a serious problem for optimization or > configurations, its a bit better explain in this document. > > File: > https://www.dropbox.com/s/kp4lsqo2obz5v7o/GLOSSY_TYPE_TRANS.pdf?dl=0 [2] > > > Thanks a bunch! -- -gandalf3 _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
