> "win64_vc12" is currently 4.2G, mingw64 misses llvm (2.7G). as for win64_vc12 being 4.2G that's the compressed dir on the server which decompresses to a big 8.07 GB on disk, also mingw on disk is much smaller 918 MB which means it should be smaller on the server! strange i wonder why it small on my disk?.
also hope someone update the mingw if they could, thank you. Regards Yousef Harfoush [email protected] > Date: Thu, 24 Sep 2015 15:16:25 +1000 > From: [email protected] > To: [email protected] > Subject: Re: [Bf-committers] building with opensubdiv using mingw > > On Thu, Sep 24, 2015 at 10:04 AM, Yousef Harfoush <[email protected]> wrote: > > i do understand the developers reason not to support mingw, but still there > > is good reasons to support it, have anyone tried the new mingw 4.9 or 5.x > > builds, it resolves many issues. > > Since MinGW isn't used for official builds, it's only supported by > developers who use it. Keeping Blender's code compiling isn't such a > problem since we use GCC on other platforms, > However in this case of Windows this means having to build 3rd party > libraries as well. > > So this isn't so much a case of dropping support, > Its just nobody using MinGW has taking the time to update the libraries. > > > a separate question, why mingw lib folder is under 1 GB while i'm at more > > than 6 GB for vc12 and still downloading! > > "win64_vc12" is currently 4.2G, mingw64 misses llvm (2.7G). > > > > thank you. > > > > Regards > > Yousef Harfoush > > [email protected] > > > > > > > >> Date: Wed, 23 Sep 2015 19:18:18 -0400 > >> From: [email protected] > >> To: [email protected] > >> Subject: Re: [Bf-committers] building with opensubdiv using mingw > >> > >> Ok Sergey and Cezary, you've given good reasons to keep MinGW as a working > >> alternative on Windows. GCC vs Clang produce similar performance on Linux > >> (with GCC a little bit better). That's the only platform I've used that > >> supports both compilers out of the box, so haven't compared on other > >> platforms. Has anyone tried Clang on Windows? > >> > >> Also good point about Microsoft being slower at language standards. > >> Switched to VS 2015 for that very reason. > >> > >> Mike Erwin > >> musician, naturalist, pixel pusher, hacker extraordinaire > >> > >> On Wed, Sep 23, 2015 at 6:07 PM, Cezary Kopias <[email protected]> > >> wrote: > >> > >> > I`m using mingw on a daily basis in my amateur 'production' > >> > (some things don't work but its nothing that I am using) ... > >> > > >> > ...its the same story every time: > >> > 1. its faster (cycles cpu render, booleans = linux speed) > >> > 2. its compact and portable. > >> > > >> > We have now OpenSubD... next is OpenVDB, Ptex... > >> > and after that i will consider a good comeback of mingw. > >> > > >> > P.S. I know nothing of clang but maybe could be a good substitute > >> > > >> > On 23 September 2015 at 21:15, Sergey Sharybin <[email protected]> > >> > wrote: > >> > > This is true, but it's not all truth :) > >> > > > >> > > For a long time gcc even from mingw was producing much better assembly > >> > than > >> > > msvc. Even today msvc requires some annoying poking around with all > >> > > sort > >> > of > >> > > weird and wonderful workarounds forbetter performance. Plus it's a bit > >> > slow > >> > > about all the language extensions and such. From this point of view > >> > > clang > >> > > seems interesting to test. > >> > > > >> > > On Wed, Sep 23, 2015 at 11:36 PM, Mike Erwin > >> > > <[email protected]> > >> > > wrote: > >> > > > >> > >> With Visual Studio now free (as in beer) for small teams and open > >> > >> source > >> > >> projects, that takes away one major reason to keep using MinGW. Yes > >> > Visual > >> > >> Studio is a much larger beast than any command-line compiler, but it's > >> > >> pretty nice to use. > >> > >> > >> > >> Mike Erwin > >> > >> musician, naturalist, pixel pusher, hacker extraordinaire > >> > >> > >> > >> On Wed, Sep 23, 2015 at 4:07 AM, Campbell Barton > >> > >> <[email protected]> > >> > >> wrote: > >> > >> > >> > >> > MinGW has been in (semi) broken state for some months now, since > >> > >> > some > >> > >> > libraries are missing. > >> > >> > > >> > >> > This is noted on the build page: > >> > >> > > >> > >> > > >> > >> > >> > http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Windows/MinGW/CMake > >> > >> > > >> > >> > On Wed, Sep 23, 2015 at 4:24 PM, Sergey Sharybin < > >> > [email protected]> > >> > >> > wrote: > >> > >> > > There's currently no precompiled OpenSubdiv libraries for mingw. > >> > >> > > > >> > >> > > As for the future -- i don't really think we'll keep maintaining > >> > mingw > >> > >> > > libraries. This is because mingw was proven to have obscure issues > >> > >> which > >> > >> > > makes blender builds unstable. Think we'd be moving to clang > >> > >> > > rather > >> > >> than > >> > >> > > keeping trying to use mingw. > >> > >> > > > >> > >> > > But that's my vision of the situation, maybe Antony (who was the > >> > main > >> > >> guy > >> > >> > > maintaining mingw builds) has different input here. > >> > >> > > > >> > >> > > On Wed, Sep 23, 2015 at 8:34 AM, Yousef Harfoush <[email protected]> > >> > >> wrote: > >> > >> > > > >> > >> > >> hi > >> > >> > >> > >> > >> > >> i tried to build opensubdiv with scons and mingw but it seems > >> > >> > >> that > >> > the > >> > >> > >> libraries are not found in the mingw lib folder, is it supported > >> > >> > >> on > >> > >> this > >> > >> > >> compiler? if not will it be? thank you. > >> > >> > >> > >> > >> > >> > >> > >> > >> Regards > >> > >> > >> Yousef Harfoush > >> > >> > >> [email protected] > >> > >> > >> > >> > >> > >> > >> > >> > >> _______________________________________________ > >> > >> > >> Bf-committers mailing list > >> > >> > >> [email protected] > >> > >> > >> http://lists.blender.org/mailman/listinfo/bf-committers > >> > >> > >> > >> > >> > > > >> > >> > > > >> > >> > > > >> > >> > > -- > >> > >> > > With best regards, Sergey Sharybin > >> > >> > > _______________________________________________ > >> > >> > > Bf-committers mailing list > >> > >> > > [email protected] > >> > >> > > http://lists.blender.org/mailman/listinfo/bf-committers > >> > >> > > >> > >> > > >> > >> > > >> > >> > -- > >> > >> > - Campbell > >> > >> > _______________________________________________ > >> > >> > Bf-committers mailing list > >> > >> > [email protected] > >> > >> > http://lists.blender.org/mailman/listinfo/bf-committers > >> > >> > > >> > >> _______________________________________________ > >> > >> Bf-committers mailing list > >> > >> [email protected] > >> > >> http://lists.blender.org/mailman/listinfo/bf-committers > >> > >> > >> > > > >> > > > >> > > > >> > > -- > >> > > With best regards, Sergey Sharybin > >> > > _______________________________________________ > >> > > Bf-committers mailing list > >> > > [email protected] > >> > > http://lists.blender.org/mailman/listinfo/bf-committers > >> > _______________________________________________ > >> > Bf-committers mailing list > >> > [email protected] > >> > http://lists.blender.org/mailman/listinfo/bf-committers > >> > > >> _______________________________________________ > >> Bf-committers mailing list > >> [email protected] > >> http://lists.blender.org/mailman/listinfo/bf-committers > > > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > -- > - Campbell > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
