Alright, I have a suggestion about changing tweak mechanics. What happens
now:
If you click-drag on some vertex, the tweak mode starts after cursor travel
some distance. And the tweak target (e.g. Vertex) is being selected in this
moment. It causes that vertex, which is closest to the end of tweak travel
distance became selected, instead of initially picked vertex. I suggest to
pick the initial one. Thanks.
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