As a follow up to what we discussed on IRC: This commit is safe to stay in the Accept list: 75e4e4b: (Porteries Tristan) BGE: Fix animations update when scene is suspended.
I believe this one can be safely moved from the Leave out list to Accept: 728d1ec: (Porteries Tristan) BGE: Fix T46381 : last action frame not updated. 728d1ec fixes some threading issues around animations. It solved one bug in the tracker, but I don't know how many more subtle bugs were caused by the issue. On Tue, Oct 27, 2015 at 4:29 AM, Campbell Barton <[email protected]> wrote: > We've been collecting revisions to include in 2.76a. > Heres the initial list: > > > http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.76/Bug_Fixes/2.76a_revisions > > Could active developers check over this list and let us know if any of > your commits should be included/removed? > > With the game-engine there have been a lot of general improvements, > its not clear which ones should be back-ported. > For now I've only included 2 crash-fixes, so let us know if other > changes should be included too. > > -- > - Campbell > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
